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Your character's personality is probably the most important part of it. If you decide to build a character completely different from how you are in real life, you might have difficulty playing him or her. On the other hand, if you make a character exactly the way you are in real life, you might get bored after a while. If you aren't starting with a puppy, it may be a good idea to figure out the details of your character's history and use that to shape its personality.
Character AlignmentsCharacter alignments aren't horribly important since no character fits any mold exactly. Still, they've historically been used in more traditional table-top roleplay games (such as Dungeons & Dragons), and are an easy way to give your character's personality a foundation. There are nine total alignment categories and they are as follows: Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral (or just Neutral), Chaotic Neutral, Lawful Evil, Neutral Evil, and Chaotic Evil. For an in-depth look at these alignments and for examples of characters that fall into each alignment, please refer to the Wikipedia article on the subject.
Dynamic CharactersAn important thing to remember is that your character, like people in real life, has the ability to change. Are you really going to enjoy playing the same character for months, or years, even? Characters should have the ability to develop and grow based on a variety of factors, including meeting new people, going to new places, and learning new things. Every event that happens has the potential of contributing to your character's personal growth. So if you ever get bored of your character, instead of switching characters entirely, you can always just tweak his or her personality or conceive a plot to push your character in a certain direction. It's simpler and more interesting than just creating an entirely new character, anyway.
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